Call to Arms
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This article is using {{Card template v2}}.
See the Editor's Handbook and style guide for info on how to edit this kind of article.
Call to Arms is an epic paladin spell card, from the Kobolds and Catacombs set.
How to get
Type | Source | Quality | Count |
---|---|---|---|
Card packs | The Regular version can be opened from any of these packs: | Regular | 1~2 (random) |
Card packs | The Golden version can be opened from any of these packs: | Golden | 1~2 (random) |
Crafting | Craft a Regular copy for 400 | Regular | 1 |
Crafting | Craft a Golden copy for 1600 | Golden | 1 |
Notes
To edit these notes, go to Template:Call to Arms notes.
- While minions visually appear to be summoned all at once, they're actually brought into play from leftmost to rightmost. This is important if it pulls minions with effects that trigger after you summon a minion, as it will trigger off the others Recruited by Call to Arms if it was brought into play first or second.
Example: Knife Juggler is pulled first, and it deals two random damage. If Knife Juggler is pulled second, it deals one. If it's pulled third, it does not trigger.
Gallery[edit | edit source]
Patch changes
- Patch 20.0.0.77662 (2021-03-25):
- Now cost 4 Mana. (Down from 5)
- Patch 11.1.1.24589 (2018-05-22):
- Now cost 5 Mana. (Up from 4)
- Patch 10.0.0.22611 (2017-12-06):
- Added.