Earthquake
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This article is using {{Card template v2}}.
See the Editor's Handbook and style guide for info on how to edit this kind of article.
Earthquake is a rare shaman spell card, from the Saviors of Uldum set.
How to get
Type | Source | Quality | Count |
---|---|---|---|
Card packs | The Regular version can be opened from any of these packs: | Regular | 1~2 (random) |
Card packs | The Golden version can be opened from any of these packs: | Golden | 1~2 (random) |
Crafting | Craft a Regular copy for 100 | Regular | 1 |
Crafting | Craft a Golden copy for 800 | Golden | 1 |
Notes
To edit these notes, go to Template:Earthquake notes.
- All damage and death triggers caused by the initial damage will resolve before the second round.
- eg: A SN1P-SN4P is destroyed by the first round, summoning both Microbots before the second activates.
- eg: You have a Wrath of Air Totem in play, causing the spell to deal 6 damage. Its death resolves, causing the second round to only deal 2.
- Earthquake forces all deaths to resolve. Even in cases where deaths would not normally process, such as drawing multiple Scrolls of Wonder or the Battlecry of Drustvar Horror, deaths will process before further effects take place.
Lore[edit | edit source]
Earthquake originally appeared as the Ultimate ability for the Far Seer hero unit in Warcraft III: Reign of Chaos, where it causes the Far Seer to channel an earthquake in a large area for up to 25 seconds, continuously damaging buildings and significantly slowing units. In World of Warcraft, Earthquake is an Elemental shaman ability which instantly causes an earthquake in a target area for 6 seconds, damaging and sometimes knocking down enemies caught in it.
Gallery[edit | edit source]
Patch changes
- Patch 20.0.0.77662 (2021-03-25):
- Nature spell school added.
- Patch 15.0.0.32708 (2019-08-01):
- Added.