Imprisoned Homunculus

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Imprisoned Homunculus is a common priest minion card, from the Ashes of Outland set.

How to get

TypeSourceQualityCount
Card packsThe Regular version can be opened from any of these packs:

Ashes of Outland
Year of the Phoenix
Wild
Regular1~2 (random)
Card packsThe Golden version can be opened from any of these packs:

Ashes of Outland
Year of the Phoenix
Wild
Golden Wild
Golden Year of the Phoenix
Golden1~2 (random)
CraftingCraft a Regular copy for 40 Dust.pngRegular1
CraftingCraft a Golden copy for 400 Dust.pngGolden1

Sounds[edit | edit source]

Play
  • ▶️ VO_BT_258_Male_Imp_Play_01.wav More like a  Wisp than a warden!
Attack
  • ▶️ VO_BT_258_Male_Imp_Attack_01.wav Smell like a sporeling.
Death
  • ▶️ VO_BT_258_Male_Imp_Death_01.wav <death sound>

Lore[edit | edit source]

Warcraft Wiki icon.pngThis section uses content from the Warcraft Wiki.
A homunculus, plural homunculi, is a type of undead construct so lifelike so as to be undetectable, even by undead-hunting experts such as  Lilian Voss. Homunculi speak in coherent thoughts, and their skin is well-preserved. However, when sliced open a green liquid pours out of their bodies. The dreadlords of the Burning Legion started to use them during the Third invasion of the Burning Legion to infiltrate their enemies, in reaction to the demon hunters' ability to detect demons in disguise. Despite this recent use, they are not a recent invention: homunculi have been known to Azeroth since at least as far back as the First War. Kirin Tor doctrine frowns upon making homunculi, but some such as  Khadgar understand the principles involved in creating them.

Homunculi were first introduced in World of Warcraft in the Burning Crusade expansion as a type of small, imp-like creatures found roaming the haunted tower of Karazhan. However, the more rotund depictions of these homunculi are exclusive to Hearthstone, starting with  Vulgar Homunculus.

Trivia[edit | edit source]

Gallery[edit | edit source]

Imprisoned Homunculus, full art

Patch changes