Mercenaries/Leeroy Jenkins/PvE

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This article contains information about Leeroy Jenkins exclusively for PvE.

Abilities

LT22 015P1 05.png
Wild Swing {tier}
Gain +{0} Attack for 2 turns. Attack a random enemy.
Tier checkpoint {0}Renown Cost for
each next tier
5 8 25
10 18 50
15 (+1) 28 (+ 2)100 (+ 50)
LT22 015P2 05.png
Get Chicken {tier}
Gain +{0} Health and become Immune while Attacking next turn.
Tier checkpoint {0}Renown Cost for
each next tier
5 10 25
10 35 50
15 (+1) 60 (+ 5)100 (+ 50)
LT22 015P3 05.png
Leeeeeroooy Jenkiiins! {tier}
Attack all enemies, ignoring Taunt. All characters act immediately, in a random order.
Tier checkpoint {0}{1}Renown Cost for
each next tier
5 6 6 0
This card has no Mythic upgrades.

Equipments

LT22 015E1 04.png
Even Bigger Sword {tier}
Wild Swing grants an additional +{0} Attack.
Tier checkpoint {0}Renown Cost for
each next tier
4 8 10
10 20 20
15 (+1) 30 (+ 2)50 (+ 25)
LT22 015E2 04.png
Heals! {tier}
Passive: Restore {0} Health to this Merc whenever Health is restored to another one of your characters.
Tier checkpoint {0}Renown Cost for
each next tier
4 8 10
10 32 20
15 (+1) 52 (+ 4)50 (+ 25)
LT22 015E3 04.png
Ninja-Looting {tier}
Passive: Gain +{0} Attack whenever an enemy dies.
Tier checkpoint {0}Renown Cost for
each next tier
4 6 10
10 18 20
15 (+1) 28 (+ 2)50 (+ 25)

Treasures

These treasures can also be picked in Normal and Heroic bounties.

LETL 929 01.png
Mortal Strike {tier}
Gain +{0} Attack, then Attack an enemy. It can't heal this turn.
Tier checkpoint {0}Renown Cost for
each next tier
1 2 10
10 20 15
15 (+1) 30 (+ 2)30 (+ 15)
LETL 917 01.png
Stormwind Tabard {tier}
Start of Game: Give your Humans +{0}/+{1}.
Tier checkpoint {0}{1}Renown Cost for
each next tier
1 1 2 10
10 10 20 15
15 (+1) 15 (+ 1)30 (+ 2)30 (+ 15)
LETL 1101 01.png
Bold Aspirations {tier}
Give a friendly character +{0} Attack. Give it Windfury this turn.
Tier checkpoint {0}Renown Cost for
each next tier
1 3 10
10 30 15
15 (+1) 45 (+ 3)30 (+ 15)
LETL 1144 01.png
Let's Do This! {tier}
Passive: If this Merc acts first in combat, it restores {0} Health.
Tier checkpoint {0}Renown Cost for
each next tier
1 20 10
10 110 15
15 (+1) 160 (+ 10)30 (+ 15)
LT25 024 T1 01.png
Handle Them! {tier}
Deathrattle: Fill your board with {0}/{1} Angry Whelps with Rush.
Tier checkpoint {0}{1}Renown Cost for
each next tier
1 1 1 10
10 19 19 15
15 (+1) 29 (+ 2)29 (+ 2)30 (+ 15)
LT25 025 T1 01.png
Smells Good! {tier}
Passive: If you have a friendly Chi-Ji in play, Gain +{0} Attack, +{0} Fire Damage and +{0} Healing Power.
Tier checkpoint {0}Renown Cost for
each next tier
1 5 10
10 50 15
15 (+1) 75 (+ 5)30 (+ 15)