Mercenaries/Long'xin/PvE

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This article contains information about Long'xin exclusively for PvE.

Abilities

LT22 007P1 05.png
Celestial Breath {tier}
Deal {0} damage to an enemy. Any excess continues to the left or right.
Tier checkpoint {0}Renown Cost for
each next tier
5 19 25
10 34 50
15 (+1) 49 (+ 3)100 (+ 50)
LT22 007P2 05.png
Starfire Blessing {tier}
For two turns, gain +{0} Arcane Damage and "After this Merc is damaged, deal {1} damage to a random enemy."
Tier checkpoint {0}{1}Renown Cost for
each next tier
5 3 14 25
10 8 24 50
15 (+1) 13 (+ 1)34 (+ 2)100 (+ 50)
LT22 007P3 05.png
Among the Stars {tier}
Give an ally +{0} Health and swap places with it. Enemy abilities targetting the Mercs swap targets (if possible).
Tier checkpoint {0}Renown Cost for
each next tier
5 13 25
10 28 50
15 (+1) 43 (+ 3)100 (+ 50)

Equipments

LT22 007E1 04.png
Bottle of Infinite Stars {tier}
Among the Stars gives {0} more Health and also grants Health to your Dragons and Celestials.
Tier checkpoint {0}Renown Cost for
each next tier
4 4 10
10 22 20
15 (+1) 37 (+ 3)50 (+ 25)
LT22 007E2 04.png
Kun-Lai Crystal {tier}
Among the Stars starts off Cooldown. Passive: +{0} Nature Resistance.
Tier checkpoint {0}Renown Cost for
each next tier
4 8 10
10 26 20
15 (+1) 41 (+ 3)50 (+ 25)
LT22 007E3 04.png
Band of Bursting Novas {tier}
Battlecry: Gain +{0} Arcane Damage for each of your Beasts, Dragons, and Celestials that has died this game.
Tier checkpoint {0}Renown Cost for
each next tier
4 3 10
10 9 20
15 (+1) 14 (+ 1)50 (+ 25)

Treasures

These treasures can also be picked in Normal and Heroic bounties.

LETL 1128 01.png
Nephrite Army {tier}
Passive: At the end of each turn, for each of your Dragons, summon a Jade Golem with +{0} Nature Damage.
Tier checkpoint {0}Renown Cost for
each next tier
1 1 10
10 10 15
15 (+1) 15 (+ 1)30 (+ 15)
LETL 1135 01.png
Negative Equilibrium {tier}
Passive: +{0} Heal Power. Your Beasts and Dragons have +{1} Attack.
Tier checkpoint {0}{1}Renown Cost for
each next tier
1 1 3 10
10 28 12 15
15 (+1) 43 (+ 3)17 (+ 1)30 (+ 15)
LETL 1137 01.png
Positive Equilibrium {tier}
Passive: +{0} Nature and Fire Damage. Your Beasts and Dragons have +{1} Health.
Tier checkpoint {0}{1}Renown Cost for
each next tier
1 1 3 10
10 10 30 15
15 (+1) 15 (+ 1)45 (+ 3)30 (+ 15)
LT25 099 T1 01.png
Celestial Protection {tier}
Passive: Your Celestials take {0} less damage for each that you control.
Tier checkpoint {0}Renown Cost for
each next tier
1 2 10
10 11 15
15 (+1) 16 (+ 1)30 (+ 15)
LT25 088 T1 01.png
Elemental Mastery {tier}
Deal {0} damage to a random enemy. Increase by {1} for each Spell School cast this game.
Tier checkpoint {0}{1}Renown Cost for
each next tier
1 20 10 10
10 65 10 15
15 (+1) 90 (+ 5)10 (+ 0)30 (+ 15)
LT25 111 T1 01.png
Tirisfalen Triumph {tier}
Start of Game: Give your Casters +{0} Spell Power.
Tier checkpoint {0}Renown Cost for
each next tier
1 1 10
10 10 15
15 (+1) 15 (+ 1)30 (+ 15)