Template:Light of the Naaru strategy

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Although 3 Health for 1 mana is often a good deal, you are not using the spell to its full potential if you do not summon a  Lightwarden. It is best to use this on your hero or a minion that is attacked often. You hero almost always has less than 27 Health, and will remain damaged, thus causing the Lightwarden to be summoned. High Health damaged minion such as  Oasis Snapjaw are also good targets for summoning the Lightwarden.

However, in some situations it will be more important to heal a particular target, regardless of maximum Health, with the result that the Lightwarden is not summoned. Allowing a critical minion to survive combat or an incoming onslaught can be more important than the Lightwarden, but the choice should always be carefully considered.

If you are using health=damage effects such as  Auchenai Soulpriest this spell will deal 3 damage, and then check if the target is damaged, so casting it on an enemy target with four or more health will always deal damage and give you a  Lightwarden.


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