Template:Monkey King notes
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- Boss is Immune and his hero power is disabled at first three phases.
- Boss starts with Jade Warlord on the board.
- After the boss minion is killed, boss' deck is replaced by a new one.
- After Jade Warlord and Untamed Ambertail die, boss gets a new decks of 24 cards. Boss gets a random cards of these decks in hand in the amount equal to the number of cards in hand at the previous phase.
- After Sam the Wise dies, boss gets a new decks of 30 cards. Boss gets the copies of random cards of this deck in hand in the amount equal to the number of cards in hand at the previous phase.
- Battlecries of Youthful and Ancient Brewmaster are disabled.
- The player always gets Circle of Healing, Extra Arms, Divine Spirit on mulligan.
- These cards can be replaced with Inner Fire, Holy Ripple, Mass Resurrection. The replacement takes place from left to right (i.e., if the player replaced one card, they will receive Inner Fire regardless of whether Circle of Healing or Divine Spirit was replaced).
- The player always draws the cards on first ten turns in the next order:
- Turn 2 - Northshire Cleric
- Turn 3 - Power Word: Shield
- Turn 4 - Inner Fire
- Turn 5 - Stormwind Knight
- Turn 6 - Stormwind Knight
- Turn 7 - Devout Pupil
- Turn 8 - Stormwind Champion
- Turn 9 - Argent Commander
- Turn 10 - Holy Nova
- If the player draws another card per turn, the next card in the list will be drawn. Further cards drawn on this turn will be random.
- If the player has drawn more than one card per turn, a random one will be drawn on the next turn.
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