Template:Tomb Guardian notes
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- The player always gets Ogremancer, Power of Gul'dan, Cascading Disaster on mulligan.
- These cards can be replaced with Spirit Jailer, Shadow Council Necrolyte, Blood Imp. The replacement takes place from left to right (i.e., if the player replaced one card, they will receive Spirit Jailer regardless of whether Ogremancer or Cascading Disaster was replaced).
- The player always draws the cards on first nine turns in the next order:
- Turn 2 - Voidlord
- Turn 3 - Soulwringer
- Turn 4 - Power of Gul'dan
- Turn 5 - Ogremancer
- Turn 7 - Vicious Felhound
- Turn 9 - Fel Furor
- If the player draws another card per turn, the next card in the list will be drawn. Further cards drawn on this turn will be random.
- If the player has drawn more than one card per turn, a random one will be drawn on the next turn.
- Boss always draws the cards on first nine turns in the next order:
- Turn 2 - Insatiable Felhound
- Turn 2 - Fel Guardians
- Turn 3 - Pit Commander
- Turn 4 - DOOM!
- Turn 5 - Immolation Aura
- Turn 6 - Siegebreaker
- Turn 7 - Immolation Aura
- Turn 8 - Backfire
- Turn 9 - Insatiable Felhound
- Both players start with 10 Mana Crystals.
- The player starts with non-exhausted Cho'gall on the board.
- Cho'gall's Spellburst is bugged and has no effect.
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