The Boomsday Project card list
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Below is the list of The Boomsday Project cards.
Collectible[edit | edit source]
Name | Class | Type | Rarity | Cost | Atk | HP/Dur. | Armor | Description |
---|---|---|---|---|---|---|---|---|
Biology Project | Spell - Nature | 1 | Each player gains 2 Mana Crystals. | |||||
Floop's Glorious Gloop | Spell - Nature | 1 | Whenever a minion dies this turn, gain 1 Mana Crystal this turn only. | |||||
Dendrologist | Minion | 2 | 2 | 3 | Battlecry: If you control a Treant, Discover a spell. | |||
Landscaping | Spell - Nature | 3 | Summon two 2/2 Treants. | |||||
Flobbidinous Floop | Minion | 4 | 3 | 4 | While in your hand, this is a 3/4 copy of the last minion you played. | |||
Juicy Psychmelon | Spell - Nature | 4 | Draw a 7, 8, 9, and 10-Cost minion from your deck. | |||||
Tending Tauren | Minion | 6 | 3 | 4 | Choose One - Give your other minions +1/+1; or Summon two 2/2 Treants. | |||
Dreampetal Florist | Minion | 7 | 4 | 4 | At the end of your turn, reduce the Cost of a random minion in your hand by (7). | |||
Gloop Sprayer | Minion | 7 | 4 | 4 | Battlecry: Summon a copy of each adjacent minion. | |||
Mulchmuncher | Minion - Mech/Beast | 9 | 8 | 8 | Rush. Costs (1) less for each friendly Treant that died this game. | |||
Secret Plan | Spell | 1 | 0 | 0 | Discover a Secret. | |||
Bomb Toss | Spell | 2 | Deal 2 damage. Summon a 0/2 Goblin Bomb. | |||||
Cybertech Chip | Spell | 2 | Give your minions "Deathrattle: Add a random Mech to your hand." | |||||
Fireworks Tech | Minion | 2 | 2 | 1 | Battlecry: Give a friendly Mech +1/+1. If it has Deathrattle, trigger it. | |||
Goblin Prank | Spell | 2 | Give a friendly minion +3/+3 and Rush. It dies at end of turn. | |||||
Venomizer | Minion - Mech | 2 | 2 | 2 | Magnetic Poisonous | |||
Spider Bomb | Minion - Mech/Beast | 3 | 2 | 2 | Magnetic Deathrattle: Destroy a random enemy minion. | |||
Necromechanic | Minion | 4 | 3 | 6 | Your Deathrattles trigger twice. | |||
Boommaster Flark | Minion | 7 | 5 | 5 | Battlecry: Summon four 0/2 Goblin Bombs. | |||
Flark's Boom-Zooka | Spell | 7 | Summon 3 minions from your deck. They attack enemy minions, then die. | |||||
Shooting Star | Spell - Arcane | 1 | Deal 1 damage to a minion and the minions next to it. | |||||
Astral Rift | Spell - Arcane | 2 | Add 2 random minions to your hand. | |||||
Celestial Emissary | Minion - Elemental | 2 | 2 | 1 | Battlecry: Your next spell this turn has Spell Damage +2. | |||
Research Project | Spell | 2 | Each player draws 2 cards. | |||||
Stargazer Luna | Minion | 3 | 2 | 4 | After you play the right-most card in your hand, draw a card. | |||
Unexpected Results | Spell | 3 | Summon two random 2-Cost minions (improved by Spell Damage). | |||||
Cosmic Anomaly | Minion - Elemental | 4 | 4 | 3 | Spell Damage +2 | |||
Meteorologist | Minion | 6 | 3 | 3 | Battlecry: For each card in your hand, deal 1 damage to a random enemy. | |||
Astromancer | Minion | 7 | 5 | 5 | Battlecry: Summon a random minion with Cost equal to your hand size. | |||
Luna's Pocket Galaxy | Spell - Arcane | 7 | Change the Cost of minions in your deck to (1). | |||||
Autodefense Matrix | Spell | 1 | Secret: When one of your minions is attacked, give it Divine Shield. | |||||
Crystology | Spell | 1 | Draw two 1-Attack minions from your deck. | |||||
Glow-Tron | Minion - Mech | 1 | 1 | 3 | Magnetic | |||
Crystalsmith Kangor | Minion | 2 | 1 | 2 | Divine Shield, Lifesteal Your healing is doubled. | |||
Annoy-o-Module | Minion - Mech | 4 | 2 | 4 | Magnetic Divine Shield Taunt | |||
Prismatic Lens | Spell | 4 | Draw a minion and a spell from your deck. Swap their Costs. | |||||
Glowstone Technician | Minion | 5 | 3 | 4 | Battlecry: Give all minions in your hand +2/+2. | |||
Mechano-Egg | Minion - Mech | 5 | 5 | Deathrattle: Summon an 8/8 Robosaur. | ||||
Shrink Ray | Spell | 5 | Set the Attack and Health of all minions to 1. | |||||
Kangor's Endless Army | Spell | 7 | Resurrect 3 friendly Mechs. They keep any Magnetic upgrades. | |||||
Topsy Turvy | Spell | Swap a minion's Attack and Health. | ||||||
Cloning Device | Spell | 1 | Discover a copy of a minion in your opponent's deck. | |||||
Test Subject | Minion | 1 | 2 | Deathrattle: Shuffle any spells you cast on this minion into your deck. | ||||
Dead Ringer | Minion - Mech/Undead | 2 | 2 | 1 | Deathrattle: Draw a Deathrattle minion from your deck. | |||
Extra Arms | Spell | 3 | Give a minion +2/+2. Add 'More Arms!' to your hand that gives +2/+2. | |||||
Omega Medic | Minion | 3 | 3 | 4 | Battlecry: If you have 10 Mana Crystals, restore 10 Health to your hero. | |||
Power Word: Replicate | Spell | 5 | Choose a friendly minion. Summon a 5/5 copy of it. | |||||
Reckless Experimenter | Minion - Undead | 5 | 4 | 6 | Deathrattle minions you play cost (3) less, but die at the end of the turn. | |||
Zerek, Master Cloner | Minion | 6 | 5 | 5 | Deathrattle: If you've cast any spells on this minion, resummon it. | |||
Zerek's Cloning Gallery | Spell | 9 | Summon a 1/1 copy of each minion in your deck. | |||||
Pogo-Hopper | Minion - Mech/Beast | 1 | 1 | 1 | Battlecry: Gain +2/+2 for each other Pogo-Hopper you played this game. | |||
Lab Recruiter | Minion | 2 | 3 | 2 | Battlecry: Shuffle 3 copies of a friendly minion into your deck. | |||
Violet Haze | Spell - Shadow | 2 | Add 2 random Deathrattle cards to your hand. | |||||
Necrium Blade | Weapon | 3 | 3 | 2 | Deathrattle: Trigger the Deathrattle of a random friendly minion. | |||
Academic Espionage | Spell | 4 | Shuffle 10 cards from your opponent's class into your deck. They cost (1). | |||||
Blightnozzle Crawler | Minion - Mech | 4 | 2 | 4 | Deathrattle: Summon a 1/1 Ooze with Poisonous and Rush. | |||
Crazed Chemist | Minion | 5 | 4 | 4 | Combo: Give a friendly minion +4 Attack. | |||
Myra Rotspring | Minion - Undead | 5 | 4 | 2 | Battlecry: Discover a Deathrattle minion. Also gain its Deathrattle. | |||
Myra's Unstable Element | Spell | 5 | Draw the rest of your deck. | |||||
Necrium Vial | Spell - Shadow | 5 | Trigger a friendly minion's Deathrattle twice. | |||||
Beakered Lightning | Spell - Nature | 0 | 0 | 0 | Deal 1 damage to all minions. Overload: (2) | |||
Voltaic Burst | Spell - Nature | 1 | Summon two 1/1 Sparks with Rush. Overload: (1) | |||||
Elementary Reaction | Spell - Nature | 2 | Draw a card. Copy it if you played an Elemental last turn. | |||||
Menacing Nimbus | Minion - Elemental | 2 | 2 | 3 | Battlecry: Add a random Elemental to your hand. | |||
Omega Mind | Minion | 2 | 2 | 3 | Battlecry: If you have 10 Mana Crystals, your spells have Lifesteal this turn. | |||
Electra Stormsurge | Minion - Elemental | 3 | 3 | 3 | Battlecry: Your next spell this turn casts twice. | |||
Storm Chaser | Minion - Elemental | 4 | 3 | 4 | Battlecry: Draw a spell from your deck that costs (5) or more. | |||
Thunderhead | Minion - Elemental | 4 | 3 | 6 | After you play a card with Overload, summon two 1/1 Sparks with Rush. | |||
Eureka! | Spell | 6 | 0 | 0 | Summon a copy of a random minion from your hand. | |||
The Storm Bringer | Spell - Nature | 6 | Transform your minions into random Legendary minions. | |||||
Soul Infusion | Spell - Shadow | 1 | Give the left-most minion in your hand +2/+2. | |||||
Spirit Bomb | Spell - Shadow | 1 | Deal 4 damage to a minion and your hero. | |||||
The Soularium | Spell - Shadow | 1 | Draw 3 cards. At the end of your turn, discard them. | |||||
Demonic Project | Spell - Shadow | 2 | Each player transforms a random minion in their hand into a Demon. | |||||
Void Analyst | Minion - Demon | 2 | 2 | 2 | Deathrattle: Give all Demons in your hand +1/+1. | |||
Doubling Imp | Minion - Demon | 3 | 2 | 2 | Battlecry: Summon a copy of this minion. | |||
Nethersoul Buster | Minion - Demon | 3 | 1 | 5 | Battlecry: Gain +1 Attack for each damage your hero has taken this turn. | |||
Omega Agent | Minion | 5 | 4 | 5 | Battlecry: If you have 10 Mana Crystals, summon 2 copies of this minion. | |||
Dr. Morrigan | Minion - Undead | 6 | 5 | 5 | Deathrattle: Swap this with a minion from your deck. | |||
Ectomancy | Spell - Shadow | 6 | Summon copies of all Demons you control. | |||||
Eternium Rover | Minion - Mech | 1 | 1 | 3 | Whenever this minion takes damage, gain 2 Armor. | |||
Omega Assembly | Spell | 1 | Discover a Mech. If you have 10 Mana Crystals, keep all 3 cards. | |||||
Rocket Boots | Spell | 2 | Give a minion Rush. Draw a card. | |||||
Weapons Project | Spell | 2 | Each player equips a 2/3 weapon and gains 6 Armor. | |||||
Dyn-o-matic | Minion - Mech | 5 | 3 | 4 | Battlecry: Deal 5 damage randomly split among all minions except Mechs. | |||
Supercollider | Weapon | 5 | 1 | 3 | After you attack a minion, force it to attack one of its neighbors. | |||
Security Rover | Minion - Mech | 6 | 2 | 6 | Whenever this minion takes damage, summon a 2/3 Mech with Taunt. | |||
Beryllium Nullifier | Minion - Mech | 7 | 4 | 8 | Magnetic Can't be targeted by spells or Hero Powers. | |||
Dr. Boom, Mad Genius | Hero | 7 | 30 | 7 | Battlecry: For the rest of the game, your Mechs have Rush. | |||
The Boomship | Spell | 9 | Summon 3 random minions from your hand. Give them Rush. | |||||
Crystallizer | Minion | 1 | 1 | 3 | Battlecry: Deal 5 damage to your hero. Gain 5 Armor. | |||
Faithful Lumi | Minion - Mech | 1 | 1 | 1 | Battlecry: Give a friendly Mech +1/+1. | |||
Goblin Bomb | Minion - Mech | 1 | 2 | Deathrattle: Deal 2 damage to the enemy hero. | ||||
Mecharoo | Minion - Mech/Beast | 1 | 1 | 1 | Deathrattle: Summon a 1/1 Jo-E Bot. | |||
Skaterbot | Minion - Mech | 1 | 1 | 1 | Magnetic Rush | |||
Cloakscale Chemist | Minion | 2 | 1 | 2 | Stealth Divine Shield | |||
Galvanizer | Minion - Mech | 2 | 1 | 2 | Battlecry: Reduce the Cost of Mechs in your hand by (1). | |||
Spark Engine | Minion - Mech | 2 | 2 | 1 | Battlecry: Add a 1/1 Spark with Rush to your hand. | |||
Toxicologist | Minion | 2 | 2 | 2 | Battlecry: Give your weapon +1 Attack. | |||
Unpowered Mauler | Minion - Mech | 2 | 2 | 4 | Can only attack if you cast a spell this turn. | |||
Upgradeable Framebot | Minion - Mech | 2 | 1 | 5 | ||||
Whirliglider | Minion | 2 | 2 | 1 | Battlecry: Summon a 0/2 Goblin Bomb. | |||
Augmented Elekk | Minion - Beast/Mech | 3 | 3 | 4 | Whenever you shuffle a card into a deck, shuffle in an extra copy. | |||
Brainstormer | Minion | 3 | 3 | 1 | Battlecry: Gain +1 Health for each spell in your hand. | |||
Bronze Gatekeeper | Minion - Mech | 3 | 2 | 5 | Magnetic Taunt | |||
Electrowright | Minion | 3 | 3 | 3 | Battlecry: If you're holding a spell that costs (5) or more, gain +1/+1. | |||
Kaboom Bot | Minion - Mech | 3 | 2 | 2 | Deathrattle: Deal 4 damage to a random enemy minion. | |||
Microtech Controller | Minion | 3 | 2 | 1 | Battlecry: Summon two 1/1 Microbots. | |||
SN1P-SN4P | Minion - Mech/Beast | 3 | 2 | 3 | Magnetic, Echo Deathrattle: Summon two 1/1 Microbots. | |||
Spring Rocket | Minion - Mech | 3 | 2 | 1 | Battlecry: Deal 2 damage. | |||
Coppertail Imposter | Minion - Mech/Beast | 4 | 4 | 4 | Battlecry: Gain Stealth until your next turn. | |||
Explodinator | Minion - Mech | 4 | 3 | 2 | Battlecry: Summon two 0/2 Goblin Bombs. | |||
Harbinger Celestia | Minion | 4 | 5 | 6 | Stealth After your opponent plays a minion, become a copy of it. | |||
Omega Defender | Minion | 4 | 2 | 6 | Taunt Battlecry: If you have 10 Mana Crystals, gain +10 Attack. | |||
Piloted Reaper | Minion - Mech | 4 | 4 | 3 | Deathrattle: Summon a random minion from your hand that costs (2) or less. | |||
Replicating Menace | Minion - Mech | 4 | 3 | 2 | Magnetic Deathrattle: Summon three 1/1 Microbots. | |||
Steel Rager | Minion - Mech/Elemental | 4 | 5 | 1 | Rush | |||
Weaponized Piñata | Minion - Mech | 4 | 4 | 3 | Deathrattle: Add a random Legendary minion to your hand. | |||
Whizbang the Wonderful | Minion | 4 | 4 | 5 | You start the game with one of Whizbang's Wonderful Decks! | |||
E.M.P. Operative | Minion | 5 | 3 | 3 | Battlecry: Destroy a Mech. | |||
Holomancer | Minion | 5 | 3 | 3 | After your opponent plays a minion, summon a 1/1 copy of it. | |||
Loose Specimen | Minion - Beast | 5 | 6 | 6 | Battlecry: Deal 6 damage randomly split among other friendly minions. | |||
Rusty Recycler | Minion - Mech | 5 | 2 | 6 | Taunt Lifesteal | |||
Seaforium Bomber | Minion | 5 | 5 | 5 | Battlecry: Shuffle a Bomb into your opponent's deck. When drawn, it explodes for 5 damage. | |||
Subject 9 | Minion - Beast/Mech | 5 | 4 | 4 | Battlecry: Draw 5 different Secrets from your deck. | |||
Wargear | Minion - Mech | 5 | 6 | 5 | Magnetic | |||
Zilliax | Minion - Mech | 5 | 3 | 2 | Magnetic Divine Shield, Taunt, Lifesteal, Rush | |||
Arcane Dynamo | Minion | 6 | 3 | 4 | Battlecry: Discover a spell that costs (5) or more. | |||
Damaged Stegotron | Minion - Mech/Beast | 6 | 5 | 12 | Taunt Battlecry: Deal 6 damage to this minion. | |||
Giggling Inventor | Minion | 6 | 2 | 1 | Battlecry: Summon two 1/2 Mechs with Taunt and Divine Shield. | |||
Mechanical Whelp | Minion - Mech/Dragon | 6 | 2 | 2 | Deathrattle: Summon a 7/7 Mechanical Dragon. | |||
Missile Launcher | Minion - Mech | 6 | 4 | 4 | Magnetic At the end of your turn, deal 1 damage to all other characters. | |||
Spark Drill | Minion - Mech | 6 | 5 | 1 | Rush Deathrattle: Add two 1/1 Sparks with Rush to your hand. | |||
Star Aligner | Minion | 7 | 7 | 7 | Battlecry: If you control 3 minions with 7 Health, deal 7 damage to all enemies. | |||
Bull Dozer | Minion - Mech/Beast | 9 | 9 | 7 | Divine Shield | |||
Mecha'thun | Minion - Mech | 10 | 10 | 10 | Deathrattle: If you have no cards in your deck, hand, and battlefield, destroy the enemy hero. |
Uncollectible[edit | edit source]
Related cards[edit | edit source]
Name | Class | Type | Rarity | Cost | Atk | HP/Dur. | Armor | Description |
---|---|---|---|---|---|---|---|---|
Robosaur | Minion - Mech/Beast | 8 | 8 | 8 | ||||
More Arms! | Spell | 3 | Give a minion +2/+2. | |||||
Radioactive Ooze | Minion | 1 | 1 | 1 | Poisonous Rush | |||
Big Red Button | Hero Power | 2 | Activate this turn's Mech Suit power! | |||||
Blast Shield | Hero Power | 2 | Gain 7 Armor. Swaps each turn. | |||||
Delivery Drone | Hero Power | 2 | Discover a Mech. Swaps each turn. | |||||
Gearblade | Weapon | 2 | 2 | 03 | ||||
Guard Bot | Minion - Mech | 2 | 2 | 3 | Taunt | |||
KABOOM! | Hero Power | 2 | Deal 1 damage to all enemies. Swaps each turn. | |||||
Micro-Squad | Hero Power | 2 | Summon three 1/1 Microbots. Swaps each turn. | |||||
Zap Cannon | Hero Power | 2 | Deal 3 damage. Swaps each turn. | |||||
Goblin Bomb | Minion - Mech | 1 | 2 | Deathrattle: Deal 2 damage to the enemy hero. | ||||
Jo-E Bot | Minion - Mech/Beast | 1 | 1 | 1 | ||||
Microbot | Minion - Mech | 1 | 1 | 1 | ||||
Spark | Minion - Elemental | 1 | 1 | 1 | Rush | |||
Annoy-o-Tron | Minion - Mech | 2 | 1 | 2 | Taunt Divine Shield | |||
Bomb | Spell | 5 | Casts When Drawn You take 5 damage. | |||||
Mechanical Dragon | Minion - Mech/Dragon | 7 | 7 | 7 |
Choice cards[edit | edit source]
Name | Class | Type | Rarity | Cost | Atk | HP/Dur. | Armor | Description |
---|---|---|---|---|---|---|---|---|
New Growth | Spell | 6 | Summon two 2/2 Treants. | |||||
Old Growth | Spell | 6 | Give your other minions +1/+1. |
Boss cards[edit | edit source]
Name | Class | Type | Rarity | Cost | Atk | HP/Dur. | Armor | Description |
---|---|---|---|---|---|---|---|---|
Whizbang the Wonderful | 13 | Hero | 30 | |||||
Contamination | Spell - Nature | 2 | Give a minion Poisonous. | |||||
Tyrantus | Minion - Beast | 10 | 12 | 12 | Can't be targeted by spells or Hero Powers. | |||
Annoy-o-Module | Minion - Mech | 4 | 2 | 4 | Magnetic Divine Shield Taunt | |||
Annoy-o-Module | Minion - Mech | 4 | 4 | 8 | Magnetic Divine Shield Taunt | |||
Phasing Portal | Spell | 0 | 0 | Choose a minion. Put it on the bottom of your deck. | ||||
Soul Repressor | Minion - Mech | 3 | 4 | Deathrattle: Put the lowest Cost Demon from your hand into the battlefield. | ||||
Rocket Boots | Spell | 2 | Give a minion Rush. Draw a card. | |||||
Astromancer Arwyn | Hero | 30 | ||||||
Boommaster Flark | Hero | 30 | ||||||
Boomnician Breena | Hero | 30 | ||||||
Crystalsmith Kangor | Hero | 30 | ||||||
Death Ray | Hero Power | Deal 40 damage to the enemy hero. | ||||||
Demonologist Draan | Hero | 30 | ||||||
Dexter the Dendrologist | Hero | 30 | ||||||
Dr. Boom | Hero | 30 | ||||||
Dr. Morrigan | Hero | 30 | ||||||
Duality | Hero Power | There's symmetry in the stars. | ||||||
Electra Stormsurge | Hero | 30 | ||||||
Experimental Necrium | Hero Power | Good poisons work instantly. | ||||||
Firework Barrage | Hero Power | Heal to full to survive this experiment! | ||||||
Firework Volley | Hero Power | Heal to full to survive this experiment! | ||||||
Flobbidinous Floop | Hero | 30 | ||||||
Fusion Core | Hero Power | Why stop at souls? | ||||||
Gloop Sprayer | Hero Power | The most effective fertilizer this side of Outland. | ||||||
Glow-Tron 2000 | Hero | 30 | ||||||
Glowing Laser | Hero Power | Heal to full to survive this experiment! | ||||||
Kadoom Bot | Hero Power | The fuse is lit. | ||||||
Lil' Stormy | Hero | 30 | ||||||
Myra Rotspring | Hero | 30 | ||||||
Perfection | Hero Power | Everything must be perfect. | ||||||
Poisonmaster Pollark | Hero | 30 | ||||||
Radiant Laser | Hero Power | Heal to full to survive this experiment! | ||||||
Soul Battery | Hero Power | Stores souls... for science. | ||||||
Stargazer Luna | Hero | 30 | ||||||
Stormsurge | Hero Power | These puzzles are elementary. | ||||||
Test Subject | Hero | 30 | ||||||
True Perfection | Hero Power | Have you ever seen such a magnificent reflection? | ||||||
Zerek, Master Cloner | Hero | 30 | ||||||
Battery Pack | Spell - Nature | 0 | Refresh all your Mana Crystals. | |||||
Breakout | Spell | 0 | Give your minions Charge. | |||||
Cosmic Projection | Spell - Arcane | 0 | Swap hands with your opponent. | |||||
The Swap | Spell | 0 | Swap minions with your opponent. | |||||
Back-up Plan | Spell | 1 | Destroy all friendly minions. | |||||
Gelbin's Coil | Minion - Mech | 1 | 1 | 2 | After you play a spell, deal 1 damage to a random enemy minion. | |||
Microbot | Minion - Mech | 1 | 1 | 1 | ||||
Microbot | Minion - Mech | 1 | 2 | 2 | ||||
Steel Rattler | Minion - Mech | 2 | 1 | 2 | Magnetic Poisonous | |||
Undercover Reporter | Minion | 2 | 1 | 2 | Battlecry: Choose a minion. Put two copies of it on top of your deck. | |||
Upgradeable Framebot | Minion - Mech | 2 | 1 | 5 | ||||
Cure-All | Minion - Mech | 3 | 3 | 3 | Whenever a minion is healed, deal 2 damage to the enemy hero. | |||
Galvanized Golem | Minion | 3 | 5 | 2 | Your 1-Attack minions cost (1) less. | |||
Incubator | Minion - Mech | 3 | 1 | 1 | Battlecry: Choose a minion. Deathrattle: Summon a copy of it. | |||
Kaboom Bot | Minion - Mech | 3 | 4 | 4 | Deathrattle: Deal 4 damage to a random enemy minion twice. | |||
Kaboom Bot | Minion - Mech | 3 | 2 | 2 | Deathrattle: Deal 4 damage to a random enemy minion. | |||
Super Soldier | Minion | 3 | 2 | 3 | Whenever you summon a minion with 3 or less Attack, give it Charge. | |||
The Stars Align | Spell - Arcane | 3 | Arrange your minions by their Health. | |||||
Uplink | Spell | 3 | Take control of an enemy minion. | |||||
Replicating Menace | Minion - Mech | 4 | 6 | 4 | Magnetic Deathrattle: Summon three 2/2 Microbots. | |||
Replicating Menace | Minion - Mech | 4 | 3 | 2 | Magnetic Deathrattle: Summon three 1/1 Microbots. | |||
Turret Sentinel | Minion - Mech | 4 | 4 | 8 | After your opponent plays a minion, attack it. Deathrattle: Refresh ALL Mana Crystals. | |||
Spud M.E. | Minion - Mech | 5 | 10 | After this minion survives damage, switch sides. Deathrattle: Destroy your hero. | ||||
Wargear | Minion - Mech | 5 | 6 | 5 | Magnetic | |||
Wargear | Minion - Mech | 5 | 12 | 10 | Magnetic | |||
Spark Drill | Minion - Mech | 6 | 5 | 1 | Rush Deathrattle: Add two 1/1 Sparks with Rush to your hand. | |||
Unbeakered Lightning | Spell - Nature | 6 | Deal 8 damage to all minions. | |||||
Demonic Research | Spell - Fel | 8 | This turn, your cards cost Health instead of Mana. | |||||
Giant Mastodon | Minion - Beast | 9 | 6 | 10 | Taunt | |||
Boom-in-a-Box | Minion | 10 | 0 | 10 | Stealth Deathrattle:Deal 100 damage to the enemy hero. | |||
Ray of Roasting | Spell - Fire | 10 | Deal 10 damage to all minions 10 times. |