Tuskarr Totemic
- You might be looking for one of these cards: Tuskarr Totemic (Caverns of Time).
Tuskarr Totemic is a common shaman minion card, from the Grand Tournament set.
How to get
Type | Source | Quality | Count |
---|---|---|---|
Card packs | The Regular version can be opened from any of these packs: | Regular | 1~2 (random) |
Card packs | The Golden version can be opened from any of these packs: | Golden | 1~2 (random) |
Crafting | Craft a Regular copy for 40 | Regular | 1 |
Crafting | Craft a Golden copy for 400 | Golden | 1 |
Summoned minions[edit | edit source]
Tuskarr Totemic's Battlecry may summon any of the following minions. Other Totems will not be summoned.
Notes
To edit these notes, go to Template:Tuskarr Totemic notes.
- This minion's Battlecry functions much like the shaman Hero Power Totemic Call. However, unlike Totemic Call it has a chance to summon a Totem that you already have. For example, you can have 2 Healing Totem on the field at the same time if you play this after using Totemic Call.
- Because Totemic Call cannot summon a Totem that is already on the player's board, if the Totemic causes the player to have one of each basic Totem, Totemic Call will then become unusable until one is removed from the battlefield.
Sounds[edit | edit source]
- Play
- ▶️
VO_AT_046_PLAY_01.wav
Did you bring some fish?
- Attack
- ▶️
VO_AT_046_ATTACK_02.wav
Tusk tusk!
- Death
- ▶️
VO_AT_046_DEATH_03.wav
<death sound>
History[edit | edit source]
Tuskarr Totemic was originally capable of summoning any Totem, not just the ones generated by Totemic Call: specifically, Flametongue Totem, Totem Golem and Mana Tide Totem (as well as Vitality Totem in Wild format). This was changed in Patch 6.1.3.14830, both in order to reduce the overall strength of the aggro/midrange shaman decks popular at the time, and because the card RNG was deemed too "swingy" and not "the most fun type of randomness". Prior to the nerf the odds of winning after playing the card in such a deck were analysed over more than 50,000 games. If the Tuskarr Totemic summoned any of the basic totems, the chances to win were 45-47%, but if it summoned one of the other totems it produced a win rate of 55-69%. This huge influence on the outcome of the match based on the random effect of a single card was removed by the nerf, but the resulting poor odds even in strongly synergistic decks saw the card removed from competitive lists.
Lore[edit | edit source]
- The tuskarr are a peaceful humanoid walrus-like people indigenous to the cold shores of Northrend. They make their home along the southern coast of the continent having settlements in Borean Tundra, Dragonblight and Howling Fjord.
- The walrus-men practice a form of magic that, on its surface, is astonishingly similar to shamanism. Kirin Tor scholars have not yet deciphered the source of the tuskarr's magic.
Gallery[edit | edit source]
Patch changes
- Patch 27.2.0.183876 (2023-08-22):
- Now costs 2 (Down from 3).
- Patch 6.1.3.14830 (2016-10-03):
- Now reads: Battlecry: Summon a random basic Totem. (previously: Battlecry: Summon ANY random Totem.)
- Patch 3.0.0.9786 (2015-08-18):
- Added.