This article contains information about Sneed exclusively for PvE.
Abilities
Bzzz!!! {tier}
Deal damage equal to your Attack. If Activate Saw is active also damage the target's neighbors.
Tier checkpoint |
{0} | Renown Cost for each next tier |
5 |
0 | 0 |
This card has no Mythic upgrades.
Activate Saw {tier}
Gain +{0} Attack for 2 turns. Attack a random enemy.
Tier checkpoint |
{0} | Renown Cost for each next tier |
5 |
9 | 25 |
10 |
24 | 50 |
15 (+1) |
39 (+ 3) | 100 (+ 50) |
Disarm {tier}
Attack an enemy. Give it -{0} Attack permanently.
Tier checkpoint |
{0} | Renown Cost for each next tier |
5 |
5 | 25 |
10 |
10 | 50 |
15 (+1) |
15 (+ 1) | 100 (+ 50) |
Equipments
Skull Dust {tier}
Bzzz!!! gains Bleed ({0}).
Tier checkpoint |
{0} | Renown Cost for each next tier |
4 |
10 | 10 |
10 |
34 | 20 |
15 (+1) |
54 (+ 4) | 50 (+ 25) |
Titanium Blades {tier}
Activate Saw gives +{0} Attack and lasts 1 more turn.
Tier checkpoint |
{0} | Renown Cost for each next tier |
4 |
4 | 10 |
10 |
22 | 20 |
15 (+1) |
37 (+ 3) | 50 (+ 25) |
Extra Blades {tier}
Battlecry: Start with Activate Saw {0} active for 2 turns.
Tier checkpoint |
{0} | Renown Cost for each next tier |
4 |
5 | 10 |
10 |
11 | 20 |
15 (+1) |
16 (+ 1) | 50 (+ 25) |
Treasures
These treasures can also be picked in Normal and Heroic bounties.
Thunderclap {tier}
Deal {0} damage to all enemies, then reduce their Attack by {1} this turn.
Tier checkpoint |
{0} | {1} | Renown Cost for each next tier |
1 |
3 | 3 | 10 |
10 |
12 | 12 | 15 |
15 (+1) |
17 (+ 1) | 17 (+ 1) | 30 (+ 15) |
Revenge {tier}
Passive: Whenever this Merc takes damage, deal {0} damage to a random enemy.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
3 | 10 |
10 |
30 | 15 |
15 (+1) |
45 (+ 3) | 30 (+ 15) |
Concealed Weapon {tier}
Passive: After a friendly character casts an ability, deal {0} damage to a random enemy.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
2 | 10 |
10 |
20 | 15 |
15 (+1) |
30 (+ 2) | 30 (+ 15) |
Treasure Chest {tier}
Start of Game: Give your Pirates +{0}/+{1}.
Tier checkpoint |
{0} | {1} | Renown Cost for each next tier |
1 |
1 | 2 | 10 |
10 |
10 | 20 | 15 |
15 (+1) |
15 (+ 1) | 30 (+ 2) | 30 (+ 15) |
Pillage {tier}
Attack an enemy, steal {0}/{1} from it.
Tier checkpoint |
{0} | {1} | Renown Cost for each next tier |
1 |
2 | 2 | 10 |
10 |
11 | 11 | 15 |
15 (+1) |
16 (+ 1) | 16 (+ 1) | 30 (+ 15) |
Cleaving Strike {tier}
Attack an enemy, also damage target's neighbors. Apply Bleed ({0}) to them.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
2 | 10 |
10 |
20 | 15 |
15 (+1) |
30 (+ 2) | 30 (+ 15) |