Mercenaries/Sneed/PvE

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This article contains information about Sneed exclusively for PvE.

Abilities

LT21 015 005.png
Bzzz!!! {tier}
Deal damage equal to your Attack. If Activate Saw is active also damage the target's neighbors.
Tier checkpoint {0}Renown Cost for
each next tier
5 0 0
This card has no Mythic upgrades.
LT21 014 005.png
Activate Saw {tier}
Gain +{0} Attack for 2 turns. Attack a random enemy.
Tier checkpoint {0}Renown Cost for
each next tier
5 9 25
10 24 50
15 (+1) 39 (+ 3)100 (+ 50)
LT21 013 005.png
Disarm {tier}
Attack an enemy. Give it -{0} Attack permanently.
Tier checkpoint {0}Renown Cost for
each next tier
5 5 25
10 10 50
15 (+1) 15 (+ 1)100 (+ 50)

Equipments

LT21 016 004.png
Skull Dust {tier}
Bzzz!!! gains Bleed ({0}).
Tier checkpoint {0}Renown Cost for
each next tier
4 10 10
10 34 20
15 (+1) 54 (+ 4)50 (+ 25)
LT21 017 004.png
Titanium Blades {tier}
Activate Saw gives +{0} Attack and lasts 1 more turn.
Tier checkpoint {0}Renown Cost for
each next tier
4 4 10
10 22 20
15 (+1) 37 (+ 3)50 (+ 25)
LT21 018 004.png
Extra Blades {tier}
Battlecry: Start with Activate Saw {0} active for 2 turns.
Tier checkpoint {0}Renown Cost for
each next tier
4 5 10
10 11 20
15 (+1) 16 (+ 1)50 (+ 25)

Treasures

These treasures can also be picked in Normal and Heroic bounties.

LETL 951 01.png
Thunderclap {tier}
Deal {0} damage to all enemies, then reduce their Attack by {1} this turn.
Tier checkpoint {0}{1}Renown Cost for
each next tier
1 3 3 10
10 12 12 15
15 (+1) 17 (+ 1)17 (+ 1)30 (+ 15)
LETL 768 01.png
Revenge {tier}
Passive: Whenever this Merc takes damage, deal {0} damage to a random enemy.
Tier checkpoint {0}Renown Cost for
each next tier
1 3 10
10 30 15
15 (+1) 45 (+ 3)30 (+ 15)
LETL 774 01.png
Concealed Weapon {tier}
Passive: After a friendly character casts an ability, deal {0} damage to a random enemy.
Tier checkpoint {0}Renown Cost for
each next tier
1 2 10
10 20 15
15 (+1) 30 (+ 2)30 (+ 15)
LETL 1100 01.png
Treasure Chest {tier}
Start of Game: Give your Pirates +{0}/+{1}.
Tier checkpoint {0}{1}Renown Cost for
each next tier
1 1 2 10
10 10 20 15
15 (+1) 15 (+ 1)30 (+ 2)30 (+ 15)
LETL 1103 01.png
Pillage {tier}
Attack an enemy, steal {0}/{1} from it.
Tier checkpoint {0}{1}Renown Cost for
each next tier
1 2 2 10
10 11 11 15
15 (+1) 16 (+ 1)16 (+ 1)30 (+ 15)
LETL 1117 01.png
Cleaving Strike {tier}
Attack an enemy, also damage target's neighbors. Apply Bleed ({0}) to them.
Tier checkpoint {0}Renown Cost for
each next tier
1 2 10
10 20 15
15 (+1) 30 (+ 2)30 (+ 15)