Template:Drek'Thar (boss) notes
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- Boss is Immune. To win this encounter, the player has to destroy a special minions - Spirit of Earth, Spirit of Air, Spirit of Fire, Spirit of Water, Spirit of the Wilds.
- Boss starts with Spirit of Earth on the board.
- The elemental summoned by the boss' hero power depends on the elemental spirit on the board.
- The player always gets Arid Stormer, Unbound Elemental, Stormforged Axe on mulligan.
- These cards can be replaced with Mana Tide Totem, Fireguard Destroyer, a random card. The replacement takes place from left to right (i.e., if the player replaced one card, he will receive Mana Tide Totem regardless of whether Arid Stormer or Stormforged Axe was replaced).
- The player always draws the cards on first thirteen turns in the next order:
- Turn 2 - Surging Tempest
- Turn 3 - Rockbiter Weapon
- Turn 4 - Feral Spirit
- Turn 5 - Arid Stormer
- Turn 6 - Mana Tide Totem
- Turn 7 - Healing Rain
- Turn 8 - Fireguard Destroyer
- Turn 9 - Taretha's Memory
- Turn 10 - Lava Burst
- Turn 11 - Earthquake
- Turn 12 - Snowfury Giant
- Turn 13 - Avalanche
- If the player draws another card per turn, the next card in the list will be drawn. Further cards drawn on this turn will be random.
- If the player has drawn more than one card per turn, a random one will be drawn on the next turn.
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