Template:Kazakus notes

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  • This minion's Battlecry checks the player's unused deck. If it contains no more than 1 of each card, the player will be able to generate a custom spell card.
    • A yellow border will highlight Kazakus while in the hand if playing it will successfully activate its Battlecry.
  • This minion's Battlecry guides the player through a series of Discover-like interfaces, to create a custom spell with two effects:
    • The player is first presented with 3 options to determine the spell's cost: 1, 5, or 10 mana.
    • The player is then presented with 3 of 9 or 10 possible spell effects, and must choose one.[1]
    • Finally, the player is presented with 3 of the remaining 8 or 9 possible spell effects, and must choose one. The effect picked first is removed from the pool of options. The effects presented first that were not chosen may be presented again.[1]
    • A spell card is then generated for the player with the chosen effects and mana cost.
  • If the turn timer runs out when on one of the three Discover interfaces, a random Discover option will be picked from each of the remaining "unchosen" Discover interfaces, creating a Kazakus spell with these randomized Discover choices picked.[2]
  • Like all spells with multiple effects,[3] both effects of Kazakus Potions take place in the same phase of the casting sequence, and will therefore play out before deaths are checked for or death-related triggers are activated. For example, a potion with both the Felbloom and Goldthorn effects will deal damage to and then grant increased Health to all friendly minions before checking to see if any are at 0 or lower Health.
  • Choosing Netherbloom or Ichor of Undeath will summon their respective minions in the more beneficial order: before Goldthorn and after Felbloom and Mystic Wool have taken effect.
  • If Ichor of Undeath summons a minion with a triggered effect that triggers from casting a spell (such as  Wild Pyromancer), that effect will trigger once the spell has finished casting.[4]
  • Ichor of Undeath will not revive the same minion multiple times from a single death. For example, if only one of the player's minions died and  Ichor of Undeath is used, it will only revive that one minion. However, if multiple deaths occurred, for instance a minion died, was resurrected, then died again, the potion would be able to resurrect it once for each death - the resurrected minion actually counts as different from the original.
  • The Icecap effect will not choose mortally wounded (0 or lower Health) targets, including targets that have been dealt lethal damage by the Kazakus Potion's first effect. For example, if the Heart of Fire effect deals lethal damage to a minion, Icecap will not try to Freeze that minion.
  • There are 252 (9 x 8 + 2 x 10 x 9) possible permutations for spells, but the order the effects are chosen doesn't matter. As a result there are 126 possible combinations.
  • Probability of getting offered one specific effect is 58.3% for the 1 cost option[5] and 53.3% for the 5 and 10 cost options.[6] Probability of getting a specific combination of two effects is 21.9% for the 1 cost option[7] and 17.8% for 5 and 10 cost options.[8]

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  1. 1.0 1.1 Cite error: Invalid <ref> tag; no text was provided for refs named mdr
  2. Tested by User:Aegonostic. (2017-03-10).
  3. Ben Brode on Reddit. (2014-11-26). 
  4. Kazakus Potion resurrects a Wild Pyromancer, which then activates
  5. 1 effect out of 9 in 2 chances: 3/9 + 6/9*3/8 = 0.5833. First choice: 3/9. If first choice fails (6/9) then second choice 3/8.
  6. 1 effect out of 10 in 2 chances: 3/10 + 7/10*3/9 = 0.5333. First choice: 3/10. If first choice fails (7/10) then second choice 3/9.
  7. 2 effects out of 9 in 2 chances: 7/12 * 3/8 = 0.21875. First choice is chance of NOT getting 3 bad choices: 1 - 7/9*6/8*5/7 = 7/12. Second choice 3/8.
  8. 2 effects out of 10 in 2 chances: 8/15 * 3/9 = 0.1777. First choice is chance of NOT getting 3 bad choices: 1 - 8/10*7/9*6/8 = 8/15. Second choice 3/9.