Template:Goblin Blastmage notes

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This minion's effect shoots 4 missiles, each one dealing 1 damage to a randomly selected enemy character:

  • Each missile is resolved (queuing and resolving triggered effects, such as that of  Acolyte of Pain) before the next one is shot.
  • As with all random effects, the missiles can hit any enemy, including Immune targets (which will however suffer no damage), Stealthed minions and the enemy hero.
  • Characters which have been mortally wounded by earlier missiles or destroyed by triggered effects like  Acidmaw will not be selected as targets for subsequent missiles (thus preventing missiles from dealing 'overkill' damage to targets that have already been destroyed by earlier missiles).

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