Ice Block

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You might be looking for one of these cards: Battlegrounds/Ice Block, Battlegrounds/Ice Block (Darkmoon Prize), Ice Block (Classic).

Ice Block is an epic mage spell card, from the Legacy set.

Other versions

How to get

TypeSourceQualityCount
Card packsThe Regular version can be opened from any of these packs:

Classic
Wild
Regular1~2 (random)
Card packsThe Golden version can be opened from any of these packs:

Classic
Golden Classic
Wild
Golden Wild
Golden1~2 (random)
CraftingCraft a Regular copy for 400 Dust.pngRegular1
CraftingCraft a Golden copy for 1600 Dust.pngGolden1

Notes

To edit these notes, go to Template:Ice Block notes.

  •  Bolf Ramshield, Ice Block and  Animated Armor are all predamage triggers, that trigger when your hero takes damage, before the damage is taken: Animated Armor has an early priority and always triggers first, and then Bolf Ramshield and Ice Block trigger in order of play.[1][2]
    • If  Animated Armor and Ice Block are played together, Animated Armor will reduce damage to 1 before Ice Block checks if the damage is fatal.
    • If  Bolf Ramshield is played before Ice Block, Bolf Ramshield will intercept fatal damage. If Ice Block is played before Bolf Ramshield, Ice Block will prevent fatal damage before Bolf Ramshield can intercept it.
  • When Ice Block triggers, the damage is prevented, and thus on-damage triggers like  Queen of Pain and  Eye for an Eye will not be activated.[3]
  • For additional details, see Damage#Advanced rules.
  • Like most Secrets, Ice Block can only trigger during the opponent's turn. Thus, Ice Block will not prevent lethal damage received on their own turn (for example, through  Mad Bomber or fatigue damage).
  • Notice that when a hero is replaced it will lose any Immune effect. For example, if your Ice Block triggers during the opponent's turn and a friendly  Majordomo Executus dies later that turn, your hero will lose the Immune effect, allowing your opponent to kill you that same turn.[4]


Lore

Ice Block is a mage spell from World of Warcraft. It encases the mage in unbreakable ice for 10 seconds, but prevents the mage from moving or acting for the duration. Unbreakable by all but the most powerful spells, the ice block renders the mage completely immune to all damage, and other hostile effects. It is commonly used in PvP to frustrate and delay opponents, as well as to give the mage time for their cooldowns to recover, at which point the mage may try to escape, using spells like Frost Nova and Blink to make their getaway. It can also be useful to buy time until a healer can get to you, or can be used immediately after activating a heal over time effect to allow the mage to 'stealth-heal', invulnerable from further attack. Similar to Hearthstone's version, mages can also use it specifically to avoid damage from a particularly powerful attack.

Trivia

Gallery

Patch changes

External links

References[edit | edit source]