Nature
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Nature is a school of spell especially associated with shamans and druids. It also includes various poisons utilized by rogues.
Background[edit | edit source]
This section uses content from the Warcraft Wiki.
- Nature magic is commonly known to be the energies of Life. It promotes growth and renewal in all things. The Wild Gods are a primal manifestation of life and nature.
Nature spells[edit | edit source]
- For Wild format listings, see Nature/Wild format.
Collectible
Uncollectible
Cards that generate Nature spells
- For Wild format listings, see Nature/Wild format.
Related cards
- For Wild format listings, see Nature/Wild format.
Achievements[edit | edit source]
Category | Name | Description | Rewards | |
---|---|---|---|---|
Gameplay - Barrens - Druid | Do It for the Vines | Cast 5 Druid Nature spells in a single turn, 25 times. | 20 | |
Gameplay - Barrens - Shaman | Extra Organic | Deal 15 extra damage with Nature spells. | 10 | |
Gameplay - Barrens - Shaman | Extra Organic | Deal 60 extra damage with Nature spells. | 10 | |
Gameplay - Barrens - Shaman | Extra Organic | Deal 150 extra damage with Nature spells. | 20 | |
Gameplay - General - Spell Schools | Growing Strong | Cast 15 Nature spells. | 10 | |
Gameplay - General - Spell Schools | Growing Strong | Cast 50 Nature spells. | 10 | |
Gameplay - General - Spell Schools | Growing Strong | Cast 150 Nature spells. | 10 | |
Gameplay - General - Spell Schools | Growing Strong | Cast 500 Nature spells. | 10 | |
Gameplay - General - Spell Schools | Growing Strong | Cast 1500 Nature spells. | 20 | |
Gameplay - Sunken City - Shaman | Frigid Hot Waters | Cast a Fire, Frost, and Nature spell in the same turn with Radiance of Azshara in play. | 20 |
Patch notes[edit | edit source]
- Patch 20.0.0.77662 (2021-03-25): Added.