Triggered effect/Wild format

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This page lists all cards with triggered effects available in Wild format.

For information on triggered effects, and card lists for Standard format, see Triggered effect.

Notes[edit | edit source]

  • Due to the large amount of cards for different triggered effects in Wild format, each section will only list the first 30 cards. To see all, click "Customize this list" at the beginning of any list.

Cards[edit | edit source]

Below are listed all cards in Wildwhich possess or grant triggered effects, divided by the type of trigger.

Using Hero Powers[edit | edit source]

Most effects which are triggered by using Hero Powers are denoted by the Inspire keyword. For more details on that effect, see Inspire. Certain other triggered effects are not marked as Inspire effects, but are activated by the use of Hero Powers.

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ETC 312.png
LOE 021.png
DRG 252.png
WON 318.png
AT 034.png
DRG 256.png
CORE DRG 256.png

Card-playing[edit | edit source]

Card-playing triggered effects only activate when a card of the correct type is played directly from the hand. Cards brought into play through summon or put into battlefield effects will not activate these effects.

Card-playing triggered effects activate immediately after the card is played, before it takes effect.

Any card type[edit | edit source]

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SW 313t2.png
SW 031.png
ULD 291.png
SW 433t.png
SCH 233.png
SW 052.png
BAR 550.png
GIL 903.png
SW 433t2.png
SW 052t.png
SW 052t2.png
SW 313t.png
SCH 270.png
SW 313.png
SW 433.png
SW 031t.png
SW 031t2.png
MAW 023.png
WW 379.png
DMF 102.png
MAW 010t.png
SW 050.png
MAW 010.png
GIL 577.png
CORE GIL 577.png
DMF 222.png
SW 077.png
ICC 830p.png
ULD 231.png
RLK 210.png

Spell-casting[edit | edit source]

Whenever[edit | edit source]

'When' and 'Whenever' effects trigger from the attempt to cast the spell, before any of the spell's effects apply:

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AT 061.png
WON 023.png
TSC 032t2.png
CORE LOOT 231.png
LOOT 231.png
WON 031.png
NEW1 012.png
DAL 570.png
DMF 236.png
SW 450t2.png
SW 450.png
SW 450t.png
BOT 558.png
AV 226.png
CORE AV 226.png
AV 113t9.png
EX1 100.png
EX1 055.png
UNG 953.png
GVG 067.png
CORE EX1 287.png
EX1 287.png
SCH 714.png
AT 131.png
AT 129.png
UNG 024.png
TRL 131.png
Tt 010.png
BAR 918.png
KAR 021.png
After[edit | edit source]

'After' effects trigger from the spell fully resolving:

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TSC 641ta.png
KAR 036.png
TSC 657.png
AV 137.png
TTN 317.png
TOY 340t1.png
UNG 028.png
ULD 433.png
SW 012.png
RLK 609.png
UNG 954.png
CORE TSC 827.png
TSC 827.png
ULD 240.png
ETC 833.png
WW 327.png
KAR 004.png
ETC 521.png
OG 303.png
RLK 083.png
DAL 732.png
BAR 035.png
CS3 019.png
TSC 074.png
DAL 182.png
ULD 152.png
TSC 073.png
BT 254.png
UPCOMING 101874.png
REV 827.png

Playing a minion from the hand[edit | edit source]

These effects trigger only when the minion is played directly from the hand. For effects which trigger from any form of minion summoning, see Minion summoning, below.

That minion[edit | edit source]

Effects which activate when the minion itself is played from the hand are denoted by specific keywords. All of these abilities cause a special effect to activate when the minion is played from the hand, although some require certain conditions to be met.

The list of such minions is too extensive to list here - see individual pages for complete lists:

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GIL 504h.png
ETC 367.png
TSC 032t.png
UNG 916.png
RLK 823.png
ICC 238.png
SW 028t.png
DRG 324.png
UNG 934.png
ULD 431.png
CFM 637.png
SW 028.png
EX1 379.png
YOD 022.png
LOE 027.png
SW 028t2.png
TID 078.png
UNG 067.png
UNG 920.png
WC 042.png
SW 115.png
AV 601.png
AV 238.png
CFM 026.png
NX2 013t2.png
TTN 732.png
REV 828.png
DRG 056.png
EX1 609.png
WON 018.png

Secret-playing[edit | edit source]

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EX1 080.png
BT 022.png
BT 188.png

Spending Mana[edit | edit source]

These effects are activated when a certain amount of mana is spent.

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JAM 037t.png
REV 825.png

Minion summoning[edit | edit source]

Minion summoning triggered effects may activate at various points during the summoning sequence of events. They may occur before auras are applied to the minion; after auras are applied to the minion, but before any Battlecries are activated; after Battlecries have taken place, but before the minion summoning has resolved; or once the minion summoning has resolved. In some cases they may sometimes activate later in the summoning process, if they did not activate at the proper point.

Note that these effects are triggered by any eligible minion being summoned, even if they are not played from the hand, such as through Summon or put into battlefield effects. Hero powers, Deathrattles, Battlecries and Secrets can all trigger these effects. If the summoned minion has a Battlecry, this will take place prior to the activation of any triggered effects or Secrets.[1]

Whenever you summon[edit | edit source]

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UNG 940.png
ULD 145.png
CORE EX1 509.png
EX1 509.png
DRG 008.png
FP1 028.png
ULD 155.png
DAL 575.png
GVG 025.png
CS3 029.png
CS2 237.png
CFM 064.png
DMF 237.png
TRL 901.png
OG 310.png
WON 310.png
EX1 084.png
ULD 262.png
GVG 062.png

After you summon[edit | edit source]

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RLK 824.png
UNG 116.png
TSC 638t2.png
TSC 638t3.png
TSC 638t4.png
TSC 638t.png
TSC 638.png
CORE WON 065.png
WON 065.png
TOY 518.png
UNG 942.png
WON 009.png
OG 313.png
TSC 922.png
RLK 924.png
TTN 479.png
NEW1 019.png
BAR 063.png
TTN 078.png
DMF 520.png
TSC 928.png
GVG 075.png
TOY 505.png
ICC 808.png
OG 113.png
ETC 317.png
TSC 054.png
DRG 023.png
EX1 366.png
CFM 900.png

Attacking[edit | edit source]

Attacking triggered effects activate before the intended combat actually takes place, although those based on surviving an attack do not trigger until afterwards. For triggers which activate when attacking and killing a minion, see Attacking and killing.

Hero attacks[edit | edit source]

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TTN 092t2.png
TTN 092t1.png
BT 351.png
CORE BT 351.png
RLK 516.png
ULD 711.png
NX2 006.png
DRG 317.png
BAR 318.png
TTN 736.png
SCH 279.png
WC 025.png
ULD 711p3.png
SW 025.png
AV 118.png
REV 917.png
JAM 015t3.png
TID 704.png
DEEP 014.png
TOY 358.png
DMF 524.png
SCH 301.png
TRL 507.png
BAR 875.png
DRG 025.png
CFM 631.png
WON 326.png
TSC 085.png
DED 519.png
ULD 430.png

Minion attacks[edit | edit source]

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AV 204p.png
EX1 363.png
LOOT 218.png
WC 033.png
TOY 312t.png
AT 013.png
SW 052t8 t.png
TTN 812.png
ICC 468.png
TTN 079.png
SW 084.png
CORE FIX SW 084.png
AT 031.png
DMF 529.png
EX1 611.png
CORE EX1 611.png
TTN 471.png
AV 113t2.png
RLK 117.png
TTN 852.png
DMF 513.png
LOOT 210.png
ONY 005ta9.png
LOOT 078.png
TTN 921.png
ULD 239.png
SCH 276.png
ULD 161.png
UPCOMING 101549.png
TTN 733.png

Any attack[edit | edit source]

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BOT 908.png
EX1 130.png
TTN 504.png
BT 042.png
AT 060.png
CORE EX1 610.png
EX1 610.png
AV 113t1.png
AV 113t7.png
AV 113t3.png
EX1 533.png
EX1 554.png
ICC 200.png
LOOT 079.png
CORE EX1 289.png
EX1 289.png
BAR 812.png
TRL 400.png
TTN 711.png
BT 510.png

Character damage[edit | edit source]

Damage-triggered effects activate immediately after damage is received, but before any deaths are resolved. On-damage triggers that cause healing can prevent a fatally damaged character from dying, as the game will not check for deaths until the end of the current phase is reached, and all simultaneous effects have been resolved.

Taking minion damage[edit | edit source]

This minion[edit | edit source]
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TID 713.png
BRM 022.png
BOT 059.png
BT 727.png
BT 715.png
AT 026.png
CORE EX1 007.png
WON 357.png
EX1 007.png
YOD 024.png
ICC 218.png
BRM 006.png
WW 043.png
ICC 408.png
WON 338.png
BRM 016.png
OG 321.png
WON 131.png
ICC 031.png
SW 097.png
WON 079t.png
UNG 087.png
AV 129.png
BRM 019.png
EX1 399.png
YOP 035.png
GVG 034.png
BOT 218.png
GIL 152.png
BT 716.png
Friendly minions[edit | edit source]
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REV 332.png
EX1 402.png
TRL 535.png
TTN 858.png
Another minion[edit | edit source]
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REV 506.png
Any minion[edit | edit source]
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EX1 604.png
CORE EX1 604.png
ETC 534.png
Losing Divine Shield[edit | edit source]

Although these are not strictly damage-triggered effects, they activate whenever a Divine Shield is removed, which is often done by damage.

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SW 048.png
ETC 324.png
ICC 071.png
ICC 858.png
SW 047.png

Taking hero damage[edit | edit source]

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SW 091t3.png
SW 091t.png
EX1 132.png
ETC 084.png
SW 091.png
MAW 001.png
LOOT 214.png
BT 781.png
BT 307.png
EX1 295.png
REV 504.png
LOE 119.png
ULD 167.png
SW 091t4.png
GVG 100.png
AT 124.png
DRG 209.png

Dealing damage[edit | edit source]

Various effects activate in response to dealing damage, either by the minion or by the player. Poisonous and Lifesteal are types of damage-related triggered effects that use an unique icon in place of the usual lightning bolt icon.

Dealing damage - triggered effect[edit | edit source]

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SW 322.png
BAR 888t.png
YOD 029t.png
SW 322t2.png
ICC 221.png
TOY 312t.png
CS3 016.png
NX2 037t.png
NX2 037t2.png
SW 322t.png
TTN 077.png
UNG 823.png
EX1 522.png
GVG 018.png
GVG 002.png
ICC 802.png
UNG 808.png
DAL 759.png
EX1 170.png
AV 257t.png
UNG 814.png
ICC 236.png
AV 282t.png
CFM 815.png
WON 312.png
ICC 820.png
TOY 312.png
DEEP 016.png
CS2 033.png
WON 339.png

Healing[edit | edit source]

Healing-triggered effects activate immediately after healing is granted. Overheal is a type of healing-related triggered effect that activates whenever a minion is restored past full health.

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EX1 001.png
CS2 235.png
AV 326.png
GVG 072.png
DAL 355.png
OG 334.png
WON 313.png
GIL 817.png
GIL 190.png
DAL 357t.png

Changing Health[edit | edit source]

These effects activate whenever a character's health changes, whether that be by incrementing health, taking damage, or being healed.

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ETC 423.png

Minion death[edit | edit source]

Death-triggered effects activate only after the death has fully resolved, and the minion or weapon removed from play. All types of death-triggered effects, including Deathrattles, triggered effects and Secrets are queued together from oldest to newest played, with no special priority.

That minion[edit | edit source]

Effects which trigger from the death of the minion itself are Deathrattles - see that page for details.

Another minion[edit | edit source]

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FP1 020.png
TOY 866.png
RLK 538.png
BOT 444.png
CFM 800.png
SW 457.png
EX1 136.png
TRL 502.png
LOOT 204.png
TSC 929.png
TSC 929t.png
MAW 019.png
RLK 572.png
EX1 531.png
TRL 251.png
TSC 056.png
CORE RLK 121.png
RLK 121.png
REV 916.png
FP1 018.png
AT 002.png
AV 261.png
Tt 004.png
DMF 707.png
LOOT 165.png
GIL 819.png
BT 355.png
CFM 658.png
EX1 595.png
AV 269.png

Attacking and killing[edit | edit source]

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TOY 312t.png
TTN 079.png
TTN 733.png
CORE RLK 012.png
RLK 012.png
TOY 312.png
GIL 547.png
CFM 344.png
CFM 634.png
DMF 087.png
TOY 103.png
CORE TOY 103.png
DAL 592.png
OG 308.png
BT 487.png
BT 123t.png
OG 300.png
RLK 913.png

End of turn[edit | edit source]

Most end of turn effects activate at the end of the controlling player's turn, but some activate at the end of the current turn, or at the end of each turn.

The game only queues end of turn triggers once, at the start of the end of turn phase. For example, if during the end of turn phase  Kel'Thuzad resurrects a minion which has an end of turn triggered effect, that effect will not be activated that turn, since the minion was not in play when the end of turn phase started.

End of your turn[edit | edit source]

These effects activate at the end of the turns belonging to the controlling player.

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JAM 037t.png
CS2 059.png
JAM 001.png
Mekka3.png
BT 006.png
TOY 601t.png
HERO 11bpt.png
HERO 11bp2t.png
WW 368t.png
NEW1 009.png
Mekka2.png
SCH 305.png
REV 839.png
CS2 058.png
AT 132 SHAMANe.png
BOT 568.png
DMF 225.png
ULD 131.png
EX1 004.png
WW 0700p1.png
JAM 015t4.png
RLK 061.png
TSC 216t.png
BOT 238p2.png
TTN 742.png
REV 016.png
ULD 133.png
JAM 015t3.png
DEEP 999t2.png
BOT 238p4.png

End of your opponent's turn[edit | edit source]

These effects activate at the end of the turns belonging to the opposing player.

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JAM 003.png
SCH 706.png
DRG 258.png
DMF 107.png

End of each turn[edit | edit source]

These effects activate at the end of each turn, whether belonging to the controlling player or their opponent.

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TTN 002t15.png
TTN 002t20.png
TTN 002t30.png
GVG 094.png
GVG 077.png
SW 080.png
NEW1 038.png
FP1 013.png
CS3 032.png

End of the turn[edit | edit source]

These effects activate at the end of the turn after they are put into play. This is largely the same as effects that activate at the end of each turn, but only happens once.

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UNG 999t10.png
CFM 603.png
EX1 316.png
BT 175t.png
BT 175.png
BT 702.png
BOT 437.png
ETC 206.png
MAW 002.png
AV 338.png
EX1 334.png
UPCOMING 100172.png
BT 814.png
DAL 607.png

Related cards[edit | edit source]

These effects are related to end of turn effects.

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ICC 901.png

Start of turn[edit | edit source]

Start of turn effects take effect at the very start of the turn, before any cards have been drawn. Almost all take place only on the controlling player's turn, but some happen at the start of each turn, or the start of the opponent's turn.

Start of your turn[edit | edit source]

These effects activate at the start of the turns belonging to the controlling player.

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DAL 011.png
TOY 700t13.png
DREAM 05.png
LOOT 104.png
YOD 009h.png
BT 735t.png
AT 073.png
CS2 063.png
DRG 078.png
TRL 516.png
Mekka1.png
DRG 057.png
TTN 920t6.png
UNG 929.png
TTN 486.png
SW 319.png
TSC 647.png
Mekka4.png
OG 123.png
SCH 259.png
DRG 224t.png
SCH 250.png
TSC 955t.png
BAR 912.png
WON 039.png
RLK 656.png
UNG 831.png
GIL 665.png
LOE 007t.png
ETC 717t.png

Start of your opponent's turn[edit | edit source]

These effects activate at the start of the opponent's turn.

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REV 000.png
REV 002.png
OG 338.png
NX2 044.png
REV 006.png

Start of each turn[edit | edit source]

These effects activate at the start of each turn, whether belonging to the controlling player or their opponent.

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GVG 103.png
ETC 089.png
MAW 024.png
SW 080.png

Drawing a card[edit | edit source]

Effects that activate when the card itself is drawn are known as on-draw effects.

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MAW 005t.png
SCH 307t.png
SW 439t.png
ONY 034t.png
SW 311t.png
TTN 450t.png
TRL 541t.png
TTN 450t3.png
SW 097t.png
RLK 039t.png
TTN 450t2.png
SW 306.png
DAL 582t.png
TOY 829t.png
AV 316t4.png
AT 035t.png
BAR 721t.png
DMF 514t.png
LOE 110t.png
WON 041t2.png
WON 041t4.png
LOOT 526t.png
WON 041t3.png
WON 041t.png
ULD 286t.png
LOOT 026e.png
TTN 715.png
BOT 511t.png
LOOT 106t.png
TSC 912t.png

Drawing another card[edit | edit source]

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SW 039t3.png
SW 039.png
SW 039t.png
ULD 140.png
GIL 691.png
TTN 840.png
BAR 074.png
AT 014.png
WON 061.png
YOP 017.png
DRG 092.png
REV 960.png
TTN 731.png
CFM 851.png
TTN 843.png
TTN 850.png
WC 023.png
GIL 640.png
SW 039t3 t.png
GIL 620.png
TTN 842.png
SW 003.png
SCH 717.png
BRM 031.png
DAL 607.png

Adding a card to your hand[edit | edit source]

These effects activate when a card is added to your hand through any means.

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RLK 570t3.png
RLK 570t2.png
RLK 570t5.png
RLK 570t4.png
REV 377.png
RLK 570t1.png

Discarding a card[edit | edit source]

Effects that activate when the card itself is discarded are known as on-discard effects.

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SCH 147.png
UNG 836.png
WW 044t.png
WW 441.png
KAR 205.png
WON 098.png
REV 239.png
RLK 532.png
AT 022.png
TRL 252.png
RLK 534.png
BT 300.png

Discarding another card[edit | edit source]

These effects activate when other cards are discarded.

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UNG 829.png
KAR 089.png
WON 099.png
AT 021.png

Awakening[edit | edit source]

These effects activate when the minion is no longer Dormant.

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BT 121.png
BT 009.png
BT 211.png
BT 305.png
SCH 199t22.png
SW 079.png
BT 004.png
BT 127.png
REV 360t2.png
BT 850.png
BT 934.png
WON 146.png

Revealing a Secret[edit | edit source]

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BAR 890.png
EX1 536.png
REV 829.png
REV 515.png

Equipping a weapon[edit | edit source]

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AT 029.png

Destroying a weapon[edit | edit source]

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ICC 097.png
ETC 400.png

Gaining Armor[edit | edit source]

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ETC 355.png
ETC 520.png
TOY 651.png
GVG 086.png
TTN 811.png

Overloading Mana Crystals[edit | edit source]

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LOE 018.png
ETC 813.png

Shuffling into deck[edit | edit source]

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BOT 559.png
DAL 719.png

Transforming a minion[edit | edit source]

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REV 925.png

References[edit | edit source]

 
  1. Ben Brode on Twitter. (2014-08-22).